Senior Motion Editor (Vancouver)

Senior Motion Editor (Vancouver)

03 Nov
|
Disney
|
Vancouver

03 Nov

Disney

Vancouver

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary ILM Vancouver is looking for a Senior Motion Editor (Senior Motion Capture Animator) to join our team based in our Coal Harbour studio.

This candidate will have proven experience in high end film/VFX or video game industry.

The main responsibility will be to retarget and edit body motion of realistic motion-captured based performances in a non-destructive way and deliver animations to a high quality standards. We are also expecting the candidate to show solid knowledge about motion blending.

The Senior Motion Editor will focus predominantly on human, props and bipedal characters, extending to quadrupeds when required.

We are expecting the candidate to teach and mentor more junior team members.

Primary Responsibilities

Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently

Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work

Adjusting interaction and contacts between characters/props/environment/terrain

Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight

Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips

Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard

Job Requirements Education / Experience:

Computer Science,



Computer Visualisation or Computer Animation degree or equivalent experience

Previous experience using MotionBuilder,Blender, Nuance and/or Maya with motion-captured performances

Proven experience in high end film VFX and an up to date showreel

Great understanding of retargeting techniques

Great understanding of the principles of animation

Outstanding attention to detail and communication skills

Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues

Sharp eyes for motion, timing and posture

Background in using Maya, Blender, Nuance and/or Motion Builder

Background in using Linux and Vicon Shogun Post is a plus.

Eagerness to learn and develop

Capable of mentoring more junior team members

Experience with Mocap animation

Technical Skills:

Strong knowledge about Retargeting and Blending techniques

JoinILM

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary ILM Vancouver is looking for a Senior Motion Editor (Senior Motion Capture Animator) to join our team based in our Coal Harbour studio.

This candidate will have proven experience in high end film/VFX or video game industry.





The main responsibility will be to retarget and edit body motion of realistic motion-captured based performances in a non-destructive way and deliver animations to a high quality standards. We are also expecting the candidate to show solid knowledge about motion blending.

The Senior Motion Editor will focus predominantly on human, props and bipedal characters, extending to quadrupeds when required.

We are expecting the candidate to teach and mentor more junior team members.

Primary Responsibilities

Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently

Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work

Adjusting interaction and contacts between characters/props/environment/terrain

Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight

Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips

Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard

Job Requirements Education / Experience:

Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience

Previous experience using MotionBuilder,Blender, Nuance and/or Maya with motion-captured performances

Proven experience in high end film VFX and an up to date showreel

Great understanding of retargeting techniques

Great understanding of the principles

📌 Senior Motion Editor (Vancouver)
🏢 Disney
📍 Vancouver

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