Senior C++ Character Systems Programmer (Edmonton)

Senior C++ Character Systems Programmer (Edmonton)

03 Nov
|
Arcanaut Studios
|
Edmonton

03 Nov

Arcanaut Studios

Edmonton

Build character systems with C++ at Arcanaut Studios as a Senior Animation Programmer. This full-time role supports remote work across British Columbia or Alberta. You will serve as a technical anchor for character systems on a AAA sci-fi action RPG. The work focuses on low-level runtime programming, animation toolchains, and procedural technologies. Collaboration with technical animators, gameplay, and cinematics will connect performance with character visuals. Key Responsibilities:

Extend UE5 native animation frameworks for custom runtime systems Fine-tune Pose Search Databases and advanced animation techniques Optimize multithreaded animation performance and memory usage Investigate locomotion and animation system related bugs Conduct C++ reviews and mentor technical animation Requirements:

Five or more years in skilled game development Proven AAA development experience, preferably supporting an RPG C++ mastery within the Unreal Engine ecosystem Exceptional linear algebra, quaternion, matrix, and transform knowledge Strong cross-department collaboration skills Bring senior C++ expertise, three dimensional mathematics, and Unreal Engine animation knowledge to Arcanaut Studios character systems.

📌 Senior C++ Character Systems Programmer (Edmonton)
🏢 Arcanaut Studios
📍 Edmonton

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