02 Nov
|
EA SPORTS
|
Canada
Create photorealistic characters and customisation assets for EA SPORTS UFC.
Location: Vancouver, British Columbia, Canada. Work model: hybrid. Employment: temporary employee; duration not stated. Role ID: 216159.
What you will do
- Build character likenesses, bodies, hair, garments and accessories from scans and references.
- Develop topology, UVs, baked detail and realistic PBR materials.
- Integrate and polish assets with animation, rigging and technical-art teams.
What the studio is looking for
- At least one year of skilled character-creation experience in games or a related field.
- Strong anatomy, sculpting and material skills using Maya, ZBrush, Photoshop and Substance Painter.
- Game-engine experience and a portfolio showing realistic characters, final game assets and texture/material breakdowns.
📌 EA SPORTS — Character Artist, UFC — Vancouver, Canada
🏢 EA SPORTS
📍 Canada