Pixel Artist / 2D Game Asset Artist (Contract, Remote, Canada)

Pixel Artist / 2D Game Asset Artist (Contract, Remote, Canada)

14 Oct
|
Threeclipse
|
Canada

14 Oct

Threeclipse

Canada

Threeclipse is tentatively looking for two Canadian pixel artists or 2D game asset artists for a fixed-term contract in early 2027 (about 32 weeks, around 20 hours per week).

The project is a sci-fi tactics game. On a tactics map, the art has to tell the player what they're looking at in a single glance: which unit is which, what can be crossed, what's in cover, what's a threat. We're looking for artists who design for that first and polish second.

What you'll do

- Take ownership of art direction for an indie game title.
- Create game-ready units, terrain tiles, props and structures that read clearly at gameplay scale.
- Create tilesets that sit together cleanly on a grid.
- Create UI elements and icons that hold up at small sizes
- Create assets that drop into the engine as delivered: consistent sizes, clean edges, organized files
- Report to the producer and coordinate with other disciplines
- Maintain frequent communication through Discord

What we're looking for





- A portfolio of in-game assets, not only character illustrations or splash art
- Solid pixel art or 2D game art fundamentals, with a clear eye for silhouette, contrast and readability
- Ability to create limited animation (Spine or frame-by-frame)
- Experience making tiles or assets that work together as a set
- Clear communication, patience with iteration, and the ability to take ownership of a game's visual look
- Sci-fi environments, vehicles or mechanical designs are a plus

IMPORTANT

Fully remote, Canadian citizens permanent residents only. You will be asked to share proof of citizenship/residency.

We do not accept AI-generated or -assisted content for production. You will be occasionally required to do timelapse videos of the creation of the assets.

📌 Pixel Artist / 2D Game Asset Artist (Contract, Remote, Canada)
🏢 Threeclipse
📍 Canada

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