Vfx Artist Assassin's Creed Invictus Montreal (Canada)

Vfx Artist Assassin's Creed Invictus Montreal (Canada)

11 Sep
|
Ubisoft
|
Canada

11 Sep

Ubisoft

Canada

Company Description

As a VFX Artist at Ubisoft Montréal, you will create impactful visual moments that enrich gameplay and elevate the player experience. You will help bring immersive worlds to life through environmental effects such as smoke, fire, explosions, snow, water, and other real-time visual effects.

In this role, you will combine creativity and technical expertise to design, integrate, and optimize high-quality visual effects directly in the game engine. You will collaborate with multiple teams to deliver a cohesive, performant, and visually engaging experience.

What you’ll do
Collaborate with creative direction to understand the project vision and define visual effects priorities
Create environmental effects using particle systems and original textures
Partner with programming teams to assess needs and support tool development
Design visual effects that respect technical constraints while maintaining solid artistic impact
Integrate visual effects into the game engine and ensure real-time performance
Refine and optimize effects based on playtest results
Troubleshoot technical issues related to visual effects when needed




Adjust effects based on feedback from collaborating teams
Consider community feedback post-launch when relevant

Qualifications

What you bring to the team
Demonstrate skills in creating real-time visual effects for games or interactive media
Understand 3D production pipelines including modeling, texturing, lighting, or image processing
Know 2D art tools, compositing software, 3D software, and game engines
Understand art fundamentals such as lighting, composition, proportion, and color theory
Apply vector mathematics to visual effects work
Receive feedback and adapt your work accordingly
Collaborate effectively with cross-functional teams
Communicate clearly and maintain solid attention to detail
Use procedural tools or shader workflows, considered an asset

What to send our way
Your CV highlighting relevant skills and experiences
A portfolio showcasing your strongest visual effects along with insight into your creative process
Contract: Permanent
Work flexibility: Office-based

📌 Vfx Artist Assassin's Creed Invictus Montreal (Canada)
🏢 Ubisoft
📍 Canada

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