As a Texture Artist at Ubisoft Toronto, you will bring environments and game elements to life by creating and applying both
tileable
and
unique textures
that align with the project’s artistic vision. You’ll work closely with artists from different disciplines to ensure textures meet the highest quality standards and perform efficiently in-game.
What you’ll do
Apply the project’s
artistic direction
when creating textures for environments and objects
Collaborate with
3D modellers
to understand shapes, materials, and visual context
Produce textures such as
normal maps ,
roughness maps , and
albedo maps
within a
Physically Based Rendering (PBR) pipeline
Optimize the quantity and reuse of textures to balance quality and performance
Generate accurate
object mapping
for assigned assets
Partner with
lighting artists
to adapt textures to different visual and technical needs
Check texture quality in the game engine and make improvements where needed
Identify and correct texture-related issues to eliminate visual anomalies
Contribute to ongoing pipeline improvements and best practices
Qualifications What you bring to the team
Solid
team collaboration
skills with openness to feedback
Keen
observation skills
and attention to visual details
Adaptability to changing priorities and creative direction
Ability to work under production deadlines while maintaining quality
Creativity and resourcefulness for visual and technical problem-solving
Proficiency with
Substance Painter
and
Substance Designer
in a professional context
Working knowledge of tools such as
ZBrush ,
Adobe Photoshop ,
3ds Max ,
Maya ,
Blender , and
Marmoset Toolbag
Additional Information Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.
Company Name: Ubisoft
About us Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
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📌 Texture Artist [6 month-contract] (Winnipeg)
🏢 Jobs for Humanity
📍 Winnipeg
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