Join an innovative team as a Cinematic Lighting Artist, focusing on both intermediate and senior levels. This role emphasizes quality lighting for environments and cinematics with a hybrid work option. This permanent, full time position requires collaboration with the Lighting Technical Director while enhancing visual projects.
With 3-5 years of experience, you will utilize Unreal Engine to craft lighting visuals that meet both artistic and technical challenges. You’ll work closely with various artists and level designers to align lighting with design requirements. Key Responsibilities:
- Develop real-time lighting visuals from concepts
- Produce quality lighting for cinematics
- Collaborate with cross-disciplinary teams
- Deliver high-quality products using Unreal Engine
- Seek proactive feedback from stakeholders
Requirements:
- Diploma in 3D or related field
- 3-5 years of relevant industry experience
- Significant knowledge of cinematics
- Understanding of physics-based rendering
- At least one published title in lighting
Utilize your lighting expertise to shape the future of gaming environments!
📌 Cinematic Lighting Artist for Video Games (Montreal)
🏢 Eidos Montréal
📍 Montreal
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