31 Aug
|
Unity
|
Montreal
Become a Senior Graphics Engineer at Unity, focusing on Shader Systems. Work on cutting-edge shader management and contribute to next-level graphics rendering solutions.In this impactful role, you will collaborate with diverse teams to refine shader technologies, ensuring high-quality and performant systems. By addressing challenges within our shader framework, you will enhance the capabilities of Unity's graphics engine. Your insights will guide the development of workflows that empower creators worldwide.Key Responsibilities:Develop and optimize shader management systemsWork with teams to incorporate new graphics featuresEnable multi-platform shader functionalityBuild automated tests for new developmentsImprove existing system performance and testabilityRequirements:Proficient in programming with C++ and shadersExpertise in current 3D graphics technologyAbility to collaborate effectively with teamsUnderstanding of modern rendering architecturesExperience with Unity and asset managementBring your technical skills to Unity and shape the future of graphics rendering.
📌 Unity Senior Graphics Engineer Role (Montreal)
🏢 Unity
📍 Montreal