Use expert Maya rigging and skinning skills in a fully remote Canada position focused on character animation production.
As a Senior Technical Animator, you will build character rigs and strengthen the animation production pipeline. Your work includes Maya rigging, skinning, cloth and hair setups, and retargeting tools. You will also improve shared pipelines, solve complex issues, and support artists.
Key Responsibilities: Build character rigs for animation production
Create Maya skinning, cloth, and hair setups
Develop tools for animation retargeting
Strengthen shared production pipelines
Support artists while resolving complex technical issues
Requirements: Five or more years of technical animation experience
Work on at least two titles
Expert Maya rigging and skinning ability
Solid Python programming skills
Knowledge of Houdini and clear English communication
This permanent, full-time remote position suits senior technical animators specializing in Maya character rigging and production support.
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📌 Remote Character Rigging Technical Animator (Manitoba)
🏢 People Can Fly
📍 Manitoba
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