Backend Platform Engineer C#.NET (Winnipeg)

Backend Platform Engineer C#.NET (Winnipeg)

15 Nov
|
Electronic Arts
|
Winnipeg

15 Nov

Electronic Arts

Winnipeg

Shape backend platforms for EA game development with C#/.NET, RESTful APIs, and scalable systems in a hybrid collaborative environment. This experienced Software Engineer III joins Electronic Arts’ Quality Verification and Standards team. You will lead backend components, developer platforms, and complex systems supporting software stability across global game titles. The position combines architecture, API development, release workflows, and technical guidance. Key Responsibilities:

Lead end-to-end development of complex backend systems Guide architecture across scalability, reliability, and security trade-offs Establish coding, testing, and CI/CD standards Partner across teams on quality telemetry workflows Mentor technical colleagues toward ongoing development Requirements:

Eight or more years of professional software development experience Strong production-grade C# and .NET capability Experience designing scalable backend systems and APIs Experience with large-scale build or release systems Transparent communication in hybrid collaborative environments Bring C#/.NET backend leadership, API design, and platform experience to Electronic Arts’ quality engineering work.

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📌 Backend Platform Engineer C#.NET (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg

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