Own animation systems architecture for Apex Legends while leading hands-on engineering across runtime performance, workflows, and proprietary C++ technology.Respawn Entertainment seeks a Lead Animation Engineer to define technical direction for a large, evolving live-service game. You will set priorities, evolve existing systems, and develop foundational capabilities in a proprietary engine. Collaboration with animation and engineering disciplines will connect creative goals with robust technical solutions.Key Responsibilities:
Define animation systems architecture and technical prioritiesImprove runtime performance, developer tools,
and content pipelinesDevelop recent capabilities for future Apex Legends experiencesTranslate creative goals into technical animation solutionsAssess staffing needs and make hiring decisionsRequirements:
Hands-on real-time animation systems experience with deep C++ expertiseKnowledge of runtime animation control, blending, layering, and IKExperience evolving complex systems in large game-engine codebasesProven ability to guide and mentor engineersComfort developing foundational technology in proprietary enginesBring animation architecture, C++, performance optimization, and engineering leadership to Apex Legends’ evolving proprietary technology.
📌 Animation Systems Technical Lead (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg
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