Lead texture and look development for Hybride’s high-end VFX productions, combining artist supervision with Arnold shading and photorealistic asset creation.
As Texture and Look Development Supervisor, you will manage the texturing and look development team at Hybride. The hands-on position covers organic and hard-surface assets, creatures, characters, and digital humans. You will guide workflows, performance, quality control, and pipeline integration across productions.
Key Responsibilities
Assign tasks, mentor artists, and oversee department deliveryBuild detailed textures from internal or client referencesLead Arnold look development and shading in HoudiniEnforce quality control standards before downstream deliveryWrite technical documentation and pipeline guidesRequirements:
Five-plus years leading artists in high-end VFX studiosExperience texturing complex creatures and digital humansAdvanced Mari, Substance Painter, and Photoshop knowledgeDeep shader creation, material accuracy, and AOV expertiseKnowledge of Arnold and HoudiniApply texture supervision, Arnold shading, and pipeline leadership to complex photorealistic assets at Hybride.
📌 Texture And Look Development Supervisor (Canada)
🏢 FOOH
📍 Canada
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