Engineer real-time AI systems for Sledgehammer Games’ Toronto studio using C++, 3D math, and cross-platform development expertise.
This AI Engineer role supports major game franchises, including Call of Duty, through optimized AI technology and character behaviors. You will collaborate with studios in the United States and Australia while working with engineering, design, and content teams. Bonus areas include networked AI, navigation, pathfinding, animation, vehicles, optimization, and scripting.
Key Responsibilities
Push AI technology beyond current capabilitiesImplement systems in C/C++ and other languagesDevelop AI characters and behaviorsDesign optimized AI systemsProvide engineering mentorshipRequirements:
Excellent C++ programming skillsStrong algorithms and data structures knowledgeFluency in game-related 3D math and algebraValidated debugging skillsFive-plus years and one shipped gameUse real-time AI, C++, mathematics, and debugging skills to create sophisticated game experiences at Sledgehammer Games Toronto.
#J-18808-Ljbffr
📌 Real-Time Ai Systems Engineer (Winnipeg)
🏢 Canadian Inclusion
📍 Winnipeg
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.