Design creator-facing systems, permissions, and safety constraints for Electronic Arts, supported by AI agents and scalable data pipelines.
As a Senior Game Designer, you will govern how content gets built, shared, discovered, and kept safe. You will define creator and player journeys across sessions and lifetimes. You will also shape agentic tools, rules, guardrails, and production-ready systems with engineering and research.
Key Responsibilities
Design rules and permissions for creator-made contentDefine safety constraints for agentic creator toolsAlign systems with engine architecture and data pipelinesContribute to engine, content, and research initiativesCreate system diagrams, flow models, and validation testsRequirements:
Eight-plus years of qualified game design experienceShipped AAA experience with owned game systemsPython, SQL, Lua, Blueprint, or C# skillsExperience using AI coding or agentic toolsProficiency with Miro and FigmaUse systems design, AI tooling, safety rules, and data skills to expand creative participation at Electronic Arts.
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📌 Senior Creator Systems Game Designer (Winnipeg)
🏢 Electronic Arts (EA)
📍 Winnipeg
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