Lead Technical Artist Unreal Engine (Winnipeg)

Lead Technical Artist Unreal Engine (Winnipeg)

12 Nov
|
Arcanaut Studios
|
Winnipeg

12 Nov

Arcanaut Studios

Winnipeg

Unreal Engine leadership shapes scalable pipelines, advanced shaders, and performant worlds for Arcanaut Studios’ ambitious AAA RPG, with remote-friendly work across British Columbia or Alberta.As Lead Technical Artist, you bridge artistic vision and engineering execution while architecting the art pipeline. You guide performance, visual fidelity, and asset integration across platforms. Your expertise spans Unreal Engine, physically based rendering, scripting, profiling, and cross-discipline collaboration.Key Responsibilities:
Architect scalable art production pipelines and custom workflow toolsAuthor shaders and materials for weather, foliage, and charactersProfile GPU and CPU bottlenecks across platformsLead technical art reviews, planning,



and team mentoringDocument technical art standards, workflows, and best practicesRequirements:
At least nine years of AAA game development experienceOne shipped title in a Senior or Lead roleExpert Unreal Engine proficiency and contemporary lighting knowledgeStrong Python, C#, and shader language foundationsAdvanced Maya, Houdini, and Adobe Substance Suite skillsLead Unreal Engine technical art across pipelines, rendering, profiling, and performance for Arcanaut Studios’ AAA RPG.
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📌 Lead Technical Artist Unreal Engine (Winnipeg)
🏢 Arcanaut Studios
📍 Winnipeg

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