Lead texture and look development for high-end VFX, combining Arnold shading expertise with hands-on photorealistic asset creation. Hybride seeks a Texture and Look Development Supervisor to lead shows and supervise artists. You will refine pipeline workflows, support crewing, and oversee performance growth. The work spans organic and hard-surface assets, including creatures, characters, and digital humans. Key Responsibilities:
Assign tasks and mentor texture and look development artists Enforce quality control across published assets before delivery Create textures and shaders for complex VFX assets Lead Arnold look development and shading in Houdini Coordinate workflows with Production, Modeling, FX, CFX, and Lighting Requirements:
Five or more years leading artists in high-end VFX Experience texturing complex creatures and digital humans Advanced Mari, Substance Painter, and Photoshop knowledge Deep shader creation, materials accuracy, and AOV expertise Knowledge of Arnold, Houdini, or Nuke Apply texture supervision, Arnold shading, and pipeline leadership to photorealistic VFX assets at Hybride.
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📌 Texture Look Development Supervisor (Winnipeg)
🏢 UBISOFT ENTERTAINMENT
📍 Winnipeg
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