11 Nov
|
TAPP Film
|
Winnipeg
11 Nov
TAPP Film
Winnipeg
Build advanced body and facial rigs at Small Axe Studios in Burnaby, using Maya, MotionBuilder, and Python for 2K Sports Lab. Bridge engineering, animation, and art through technical precision.
As a Senior Technical Animator, you will shape character rigging pipelines for gameplay and cinematics. Your work combines anatomical insight, deformation knowledge, and creative problem-solving. You will integrate character assets into Unreal Engine while supporting animation quality and usability.
Key Responsibilities
Design and optimize body and facial character rigs
Implement asset binding and skinning pipelines
Build FACS-based facial systems and rigging tools
Maintain mocap processing pipelines and animation databases
Coordinate with engineering on runtime character performance
Requirements
Six or more years as a Technical Animator or Rigging TD
Solid body and facial rigging and skinning knowledge
Understanding of anatomy, deformation, and animation principles
Proficiency in Maya, MotionBuilder, and Python scripting
Experience integrating character rigs into Unreal Engine
Apply technical animation expertise across rigging, skinning, Python, and Unreal Engine for Small Axe Studios’ sports franchise.
📌 Senior Technical Animator Rigging (Winnipeg)
🏢 TAPP Film
📍 Winnipeg