Senior Unreal Engine Technical Animator (Winnipeg)

Senior Unreal Engine Technical Animator (Winnipeg)

11 Nov
|
2K
|
Winnipeg

11 Nov

2K

Winnipeg

Shape advanced animation systems in Unreal Engine 5 at Cloud Chamber, using Animation Blueprints and runtime procedural technologies.

Support

BioShock gameplay through optimized character performance.

As a Senior Technical Animator, you will build scalable animation solutions for immersive gameplay. You will implement assets, maintain complex systems, and troubleshoot technical issues across Maya and the game engine. The work includes Motion Matching, locomotion, cloth, IK, and secondary dynamics.

Key Responsibilities

Implement animation assets and systems inside Unreal Engine 5

Author and optimize complex Animation Blueprints and procedural systems

Tune Motion Matching and advanced locomotion for responsive movement

Optimize runtime systems, editor frameworks,



and memory efficiency

Resolve animation issues across Maya and the game engine

Requirements

Five or more years of skilled technical animation experience

At least one shipped AAA video game title

Deep knowledge of UE5 animation toolsets and debugging

Understanding of Motion Matching, Control Rigs, IK, and Cloth

Knowledge of anatomy, kinesiology, and traditional animation principles

Bring senior technical animation expertise, Unreal Engine 5 knowledge, and procedural systems experience to Cloud Chamber’s BioShock development.

📌 Senior Unreal Engine Technical Animator (Winnipeg)
🏢 2K
📍 Winnipeg

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