C++ Presentation Software Engineer Nhl (Winnipeg)

C++ Presentation Software Engineer Nhl (Winnipeg)

11 Nov
|
Electronic Arts
|
Winnipeg

11 Nov

Electronic Arts

Winnipeg

Build EA SPORTS NHL presentation systems in Vancouver with C++, dynamic cameras, and broadcast overlays for immersive sports gaming.As a Presentation Software Engineer, you will develop and support core technologies bringing storytelling and broadcast presentation to life. You will collaborate with Designers, Animators, Artists, and Engineers on presentation features, authoring tools, and workflows. The temporary full time role spans architecture, implementation, profiling, debugging, optimization, and multi-platform release.Key Responsibilities:




Develop immersive presentation features with multidisciplinary partnersImplement runtime architectures for cameras and broadcast overlaysAnalyze requirements and document technical presentation designsProfile and optimize features across multiple platformsImprove workflows through Frostbite ecosystem technologiesRequirements:
Three or more years software or game development experienceStrong C++ and object-oriented design proficiencyProduction software or game engine debugging experienceUnderstanding of memory management and multithreadingBachelor’s degree or equivalent training and experienceApply C++, debugging, and runtime optimization skills to advance EA SPORTS NHL presentation technology in Vancouver.
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📌 C++ Presentation Software Engineer Nhl (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg

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