Build enterprise-grade game development pipelines at Electronic Arts using Kubernetes, Terraform, and automated testing. Support global software development teams through reliable infrastructure.
As a DevOps Engineer on the Game Developer Experience team, you will design, build, and maintain pipelines for EA video games and central services. You will integrate SonarQube, Perforce, GitLab, and packaged applications while automating repetitive operational work. The position requires five years of experience delivering production-level enterprise solutions for software development teams.
Key Responsibilities:
Develop automated tests for EA game build infrastructure changes
Implement secure self-service capabilities for development teams
Automate service deployments and workflow automation at scale
Create monitoring, alerting, and performance dashboards
Support availability, disaster recovery, and production operations
Requirements:
Five years building production-level enterprise software solutions
Terraform module development and Infrastructure as Code experience
Proficiency with Packer, Ansible, and Kubernetes
Testable Python, PowerShell, or similar scripting code
Experience with GitLab CI/CD, Jenkins, or Azure DevOps
Apply DevOps engineering, Kubernetes, Terraform, and testing expertise to strengthen Electronic Arts game development services.
📌 Devops Engineer Game Development Pipelines Vancouver
🏢 Electronic Arts (EA)
📍 Vancouver
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