11 Nov
|
Electronic Arts
|
British Columbia
11 Nov
Electronic Arts
British Columbia
Build enterprise-grade game development pipelines at Electronic Arts using Kubernetes, Terraform, and automated testing for reliable software delivery.
As a DevOps Engineer within EA Information Technology’s Game Developer Experience team, you will support video game and central services teams. You will design, build, and maintain development pipelines while integrating SonarQube, Perforce, GitLab, and packaged applications. The work centers on automation, service reliability, and secure self-service capabilities.
Key Responsibilities: Develop automated tests for EA game build infrastructure changes
Implement secure self-service features for development teams
Automate scalable deployments and workflow automation
Create monitoring, alerting, and performance dashboards
Support availability, disaster recovery, and production operations
Requirements: Five years building production enterprise solutions for software teams
Experience developing Terraform modules and Infrastructure as Code
Proficiency with Packer, Ansible, and Kubernetes
Testable Python, PowerShell, or similar scripting skills
Cloud, observability, troubleshooting, and CI/CD experience
Apply DevOps automation, Kubernetes, and pipeline engineering to improve game development services at Electronic Arts.
#J-18808-Ljbffr
📌 Senior DevOps Engineer Game Pipelines (British Columbia)
🏢 Electronic Arts
📍 British Columbia