AI Animation Tools Intern (British Columbia)

AI Animation Tools Intern (British Columbia)

11 Nov
|
Electronic Arts
|
British Columbia

11 Nov

Electronic Arts

British Columbia

Prototype AI animation tools for Electronic Arts character pipelines using Python, Docker, and USD. Work with Maya and Houdini integration.
The Creative Innovations team develops technologies supporting character deformation, facial rigging, and digital likeness. In this internship, you will write production-quality application code, train models, and deploy environments across workstations and cloud platforms. Your contributions will help automate complex deformation and improve artist workflows.
Key Responsibilities: Develop models for automated facial and character performance
Write production-quality Python application code
Integrate pipelines with Autodesk Maya and Houdini
Deploy code and models through Docker environments
Support inference optimization and pipeline automation experiments
Requirements: Computer Science, Artificial Intelligence, or related enrollment
Solid Python programming skills
Model training experience with PyTorch or TensorFlow
Understanding of mesh topology and linear algebra
Git experience and graduation no earlier than December 2027
Bring Python, Docker, and machine learning experience to AI-powered animation tools at Electronic Arts.

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📌 AI Animation Tools Intern (British Columbia)
🏢 Electronic Arts
📍 British Columbia

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