11 Nov
|
Huawei Technologies Canada Co.
|
Alberta
11 Nov
Huawei Technologies Canada Co.
Alberta
Advance mobile graphics performance with Huawei Canada through algorithm optimization, graphics prototyping, and rendering research. This is an immediate 12-month contract.
As a Researcher in the Software-Hardware System Optimization Lab, you will investigate graphics and rendering algorithms for mobile platforms and chipsets. The position involves profiling prototypes across PCs and mobile phones, understanding shaders and graphics pipelines, and working with internal research and development divisions. Knowledge of mobile AI, graphics, or related software architecture supports the lab’s focus.
Key Responsibilities: Consider algorithm and pipeline optimizations for mobile chipsets
Build graphics prototypes for different devices and platforms
Profile prototypes across PC and mobile phone environments
Track graphics and rendering technology developments
Work closely with internal research and development divisions
Requirements: Master’s or PhD in Computer Science or Electronics Engineering
Experience in computer graphics or computer vision research
Real-time rendering experience considered an asset
Experience using Vulkan, OpenGL, or DirectX
Excellent communication and documentation skills
Use graphics algorithms, rendering APIs, and profiling expertise to support Huawei Canada’s mobile systems research.
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📌 Mobile Graphics Algorithms Researcher (Alberta)
🏢 Huawei Technologies Canada Co.
📍 Alberta