Unity character modeling and rigging work awaits freelance specialists building animation-ready humans for a life simulation project. Remote flexibility supports staged collaboration.This freelance role focuses on improving customized character animation compatibility and creating models aging from infancy through adulthood. You will work with Unity, Character Customizer systems, and relevant tools such as Blender or Maya. The project emphasizes recognizable identities, diverse features, and practical production stages.Key Responsibilities:Improve hand, finger, grip, deformation, and interaction compatibilityCreate human models spanning infancy through adulthoodMaintain Character Customizer compatibility throughout productionDeliver an initial representative assessment or testCollaborate with specialists on the character pipelineRequirements:Proven Unity character modeling and rigging experienceUnderstanding of customization systems and animation pipelinesRealistic human modeling with anatomical accuracyFamiliarity with progressive aging techniquesBlender, Maya, and Unity integration proficiencyApply your Unity modeling, rigging, customization, and aging expertise to create recognizable characters across life stages.
📌 Unity 3d Character Modeler Rigging Specialist (Ottawa)
🏢 Twine
📍 Ottawa
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