Own animation systems architecture for Apex Legends while leading hands-on engineering across runtime performance, workflows, and proprietary C++ technology.
Respawn Entertainment seeks a Lead Animation Engineer to define technical direction for a large, evolving live-service game. You will set priorities, evolve existing systems, and develop foundational capabilities in a proprietary engine. Collaboration with animation and engineering disciplines will connect creative goals with robust technical solutions.
Key Responsibilities:
- Define animation systems architecture and technical priorities
- Improve runtime performance, developer tools, and content pipelines
- Develop recent capabilities for future Apex Legends experiences
- Translate creative goals into technical animation solutions
- Assess staffing needs and make hiring decisions
Requirements:
- Hands-on real-time animation systems experience with deep C++ expertise
- Knowledge of runtime animation control, blending, layering, and IK
- Experience evolving complex systems in large game-engine codebases
- Proven ability to guide and mentor engineers
- Comfort developing foundational technology in proprietary engines
Bring animation architecture, C++, performance optimization, and engineering leadership to Apex Legends’ evolving proprietary technology.
📌 Animation Systems Technical Lead (Vancouver)
🏢 Electronic Arts
📍 Vancouver
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