Prototype AI animation tools for Electronic Arts character pipelines using Python, Docker, and USD. Work with Maya and Houdini integration.
The Creative Innovations team develops technologies supporting character deformation, facial rigging, and digital likeness. In this internship, you will write production-quality application code, train models, and deploy environments across workstations and cloud platforms. Your contributions will help automate complex deformation and improve artist workflows.
Key Responsibilities:
- Develop models for automated facial and character performance
- Write production-quality Python application code
- Integrate pipelines with Autodesk Maya and Houdini
- Deploy code and models through Docker environments
- Support inference optimization and pipeline automation experiments
Requirements:
- Computer Science, Artificial Intelligence, or related enrollment
- Robust Python programming skills
- Model training experience with PyTorch or TensorFlow
- Understanding of mesh topology and linear algebra
- Git experience and graduation no earlier than December 2027
Bring Python, Docker, and machine learning experience to AI-powered animation tools at Electronic Arts.
📌 AI Animation Tools Intern (Canada)
🏢 Electronic Arts
📍 Canada
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