11 Nov
|
TAPP Film
|
Burnaby
Build advanced body and facial rigs at Small Axe Studios in Burnaby, using Maya, MotionBuilder, and Python for 2K Sports Lab. Bridge engineering, animation, and art through technical precision. As a Senior Technical Animator, you will shape character rigging pipelines for gameplay and cinematics. Your work combines anatomical insight, deformation knowledge, and creative problem-solving. You will integrate character assets into Unreal Engine while supporting animation quality and usability.
Key Responsibilities
- Design and optimize body and facial character rigs
- Implement asset binding and skinning pipelines
- Build FACS-based facial systems and rigging tools
- Maintain mocap processing pipelines and animation databases
- Coordinate with engineering on runtime character performance
Requirements:
- Six or more years as a Technical Animator or Rigging TD
- Robust body and facial rigging and skinning knowledge
- Understanding of anatomy, deformation, and animation principles
- Proficiency in Maya, MotionBuilder, and Python scripting
- Experience integrating character rigs into Unreal Engine Apply technical animation expertise across rigging, skinning, Python, and Unreal Engine for Small Axe Studios’ sports franchise.
📌 Senior Technical Animator Rigging (Burnaby)
🏢 TAPP Film
📍 Burnaby