11 Nov
|
Hybride / Ubisoft
|
Winnipeg
11 Nov
Hybride / Ubisoft
Winnipeg
Lead texture and look development in Montréal while staying hands-on with complex photorealistic assets and physically accurate shaders.
This permanent hybrid supervisor role supports high-end visual effects production in a Canadian studio. You will guide artists, develop creature and digital-human assets, and improve Houdini and Arnold shading workflows. The work combines supervision, mentoring, asset integration, and production support.
Key Responsibilities
Supervise and mentor artists across texture and look developmentAllocate work and support hiring activitiesBuild textures and physically accurate shaders for complex assetsCoordinate shading work with LightingImprove workflows, integrate vendor assets, and document production estimatesRequirements: At least five years leading or supervising artistsHigh-end film or visual effects experienceCreature and digital-human texturing and shading expertiseAdvanced Mari, Substance Painter, and Photoshop skillsShader, material, and AOV expertise; Arnold, Houdini, and Nuke knowledge advantageousBring supervision, photorealistic texturing, and shader expertise to high-end visual effects production in Montréal. #J-18808-Ljbffr
📌 Director of Studio Development (Winnipeg)
🏢 Hybride / Ubisoft
📍 Winnipeg