Build Python or C# tools for EA SPORTS as a Technical Artist onsite at EA Vancouver’s Burnaby office three days weekly. Shape pipelines supporting content creators across sports titles.
Electronic Arts seeks a Technical Artist for the EA SPORTS Tech Technical Art team. You will develop content production tools, pipelines, asset optimization and integration workflows. The work partners with development teams on shared, scalable solutions across EA SPORTS titles. Technical Artists own technical issues and bring them to resolution.
Key Responsibilities:
- Develop content production tools for EA SPORTS creators
- Build pipelines, workflows, and technology innovations
- Optimize and integrate assets across production workflows
- Partner with development teams on shared solutions
- Resolve technical issues affecting assigned projects
Requirements:
- At least three years of cinematic or games production experience
- Bachelor’s degree or equivalent experience in a related field
- Proficiency scripting or programming in Python or C#
- Experience with Maya, Photoshop, or Houdini
- Experience with asset optimization challenges and techniques
Apply technical art, scripting, pipeline development, and asset optimization expertise to shared EA SPORTS production technology.
📌 Technical Artist Tools and Pipelines (Burnaby)
🏢 EA SPORTS
📍 Burnaby
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