EA SPORTS in Canada is seeking an Audio Software Engineer to develop core audio tech, tools, and workflows for multi‑platform games. You will own features from design to optimization, collaborating with Audio Artists, Designers, and Software Engineers.
You will extend Frostbite audio capabilities, improve performance, and contribute to low-latency, high-quality sound experiences across large-scale codebases.
📌 Real-Time Audio Software Engineer for Sports Games (Victoria)
🏢 Hellagoodaudio
📍 Victoria
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