Senior Lighting Artist - Sledgehammer Games (Winnipeg)

Senior Lighting Artist - Sledgehammer Games (Winnipeg)

10 Nov
|
Activision
|
Winnipeg

10 Nov

Activision

Winnipeg

Senior Lighting Artist - Sledgehammer Games Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns.

At Sledgehammer

Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement.We are excited to invite a talented and passionate developer to join our growing team as an Senior Lighting Artist based in our Toronto, CA studio.

Sledgehammer

Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at or search for Sledgehammer Games on your favorite social media platform.This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.Are you a video games enthusiast who enjoys first-person-shooters and has a passion for digital lighting, art, and photo realistic quality?The lighting team are the gatekeepers of mood, visual storytelling, and are one of the primary drivers of player emotion.

We work closely with our art and creative directors to evoke player emotion and drive what’s most important to us: Gameplay. In this role, you will be an integral, and critical member of our small but agile team. As our newest teammate, you will work side by side with our Lighting Leads.

Together, you will help execute some of the most awe-inspiring landscapes in video games.



You and our team will be accomplishing this by having routine 1:1s, weekly team meetings, you will have an in-depth training period, and open dialog / high communication with adjacent teams.Responsible for creating game-play and in-game cinematic lighting based on direction from the Art DirectorEnsure that lighting assets meet runtime and disk budgeting requirements.Character, VFX, and especially Environment ArtWork independently and with other leads and directors to create an optimal lighting pipeline for the productStay current with industry lighting techniquesWork with Rendering engineers to push our engine furtherCreation of the sky dome and cloud assetsFind creative ways to set industry standardsCreate workflows and best practices for the lighting teamMentor other Lighting artists, and help build an workplace of creativity, trust and excellenceMinimum Requirements Extensive experience in a Lighting role in the gaming industry (+8 years)Excellent working knowledge of Maya and Photoshop or equivalentIn-depth knowledge of physically based lightingStrong understanding of advanced lighting fundamentalsStrong sense of lighting theory;

Experience with one or more scripting/programming languagesExperience with HoudiniKnowledge of photography principles and image correction techniquesExperience playing Call of Duty or similar FPS gamesWe love hearing from anyone who is enthusiastic about changing the games industry.



Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together.

We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. We are an equal opportunity employer and value diversity at our company.

We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.Extended health plan, including medical, dental, vision, lifted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.The standard base pay range for this role is $130,140.00 - $171,960.00 CAD. Actual amounts will vary depending on experience, performance, and location. In addition to a competitive base pay, employees in this role may be eligible for discretionary incentive compensation.

📌 Senior Lighting Artist - Sledgehammer Games (Winnipeg)
🏢 Activision
📍 Winnipeg

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