Texture Look Development Supervisor (Winnipeg)

Texture Look Development Supervisor (Winnipeg)

10 Nov
|
Hybride / Ubisoft
|
Winnipeg

10 Nov

Hybride / Ubisoft

Winnipeg

Lead texture and look development in Montréal while staying hands-on with complex photorealistic assets and physically accurate shaders.This permanent hybrid supervisor role supports high-end visual effects production in a Canadian studio. You will guide artists, develop creature and digital-human assets, and improve Houdini and Arnold shading workflows. The work combines supervision, mentoring, asset integration, and production support.Key Responsibilities:

Supervise and mentor artists across texture and look developmentAllocate work and support hiring activitiesBuild textures and physically accurate shaders for complex assetsCoordinate shading work with LightingImprove workflows, integrate vendor assets, and document production estimatesRequirements:

At least five years leading or supervising artistsHigh-end film or visual effects experienceCreature and digital-human texturing and shading expertiseAdvanced Mari, Substance Painter, and Photoshop skillsShader, material, and AOV expertise;

Arnold, Houdini, and Nuke knowledge advantageousBring supervision, photorealistic texturing, and shader expertise to high-end visual effects production in Montréal.

📌 Texture Look Development Supervisor (Winnipeg)
🏢 Hybride / Ubisoft
📍 Winnipeg

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: texture look development supervisor (winnipeg) / winnipeg

Subscribe to this job alert:

Get the latest job offers by email for: texture look development supervisor (winnipeg) / winnipeg