Guide effective 3D asset production and Unreal Engine integration at Ubisoft Montréal.
Location: Montréal, Québec, Canada — In office. Permanent, full-time, office-based position. Role ID: REF31530C.
What you will do
Review modeling, UVs, LODs, collision and integration quality.
Maintain asset guidelines and coordinate outsourcing and co-development reviews.
Organise asset libraries and Jira tracking while supporting junior artists.
What the studio is looking for
Strong understanding of real-time 3D production and optimisation.
Experience reviewing assets and coordinating external art workflows.
Explicit feedback and multidisciplinary collaboration; Unreal Engine and Blender knowledge are assets.
📌 Ubisoft — Modeling Team Lead, Unreal — Montréal, Québec, Canada Montreal
🏢 Ubisoft
📍 Montreal
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