Lead combat design decisions with Velan Studios’ Game Director while collaborating across disciplines on a hybrid or onsite basis. This Combat Designer will help define a current third-person shooter during pre-production and guide implementation throughout the project. The focus includes combat mechanics, traversal, enemy behaviors, prototyping, and cross-discipline team leadership. Key Responsibilities:
Drive early-stage combat design decisions Lead implementation of compelling combat mechanics Define enemy, ally, and boss behaviors Collaborate with artists, animators, audio, and programmers Lead a cross-discipline subteam with the Game Director Requirements:
Five or more years of design experience At least one shipped action or shooter title Ability to lead small project subteams General scripting proficiency Solid cross-disciplinary communication skills Use combat design leadership, scripting, and collaboration skills to shape Velan Studios’ forthcoming action shooter.
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📌 Combat Designer Game Development Lead (Winnipeg)
🏢 Velan Studios
📍 Winnipeg
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