Lead advanced real-time rendering and neural rendering at Electronic Arts in a hybrid role based in Montreal, Vancouver, or Redwood City.
As Principal Technical Director, you will lead rendering engineers and researchers within EA’s Research & Engineering team. You will shape rendering direction, guide applied research, and connect machine learning with graphics. The work spans game production, visual quality, and future interactive entertainment experiences.
Key Responsibilities:
Lead eight to ten rendering engineers and researchers
Define rendering direction with senior technical leaders
Implement solutions to complex rendering challenges
Guide applied research for games and development pipelines
Deliver novel rendering technology with Development leadership
Requirements:
Twenty-plus years programming PC or console games
Shipped AAA games or experience with major game engines
Expertise in C++ and advanced real-time rendering
Leadership experience, preferably managing a rendering team
Knowledge of machine learning, neural rendering, and agentic programming
Shape EA’s rendering future through technical leadership, real-time graphics expertise, neural rendering, and applied research direction.
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📌 Principal Rendering Technical Director Montreal
🏢 Electronic Arts
📍 Montreal
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