Game Master / Game Design (Montreal)

Game Master / Game Design (Montreal)

09 Nov
|
UBISOFT ENTERTAINMENT
|
Montreal

09 Nov

UBISOFT ENTERTAINMENT

Montreal

Game economy design and quantitative analysis shape this Intermediate role at Ubisoft, supporting progression, retention, and microtransaction systems across HD titles.

As an Intermediate Game Economy Designer, you will improve economic models and engagement strategies across Ubisoft’s HD portfolio. The work combines game design, economics, player progression, and live-service or GaaS experience. You will use simulations, A/B testing, and data-driven recommendations to strengthen game economies.

Key Responsibilities:

Support monetization strategies and economic models for HD production teams

Review progression systems and retention mechanics across the portfolio

Coordinate economy balancing tests, playtests, and quality control

Review economy tools and operational tracking processes





Share competitive benchmarks and promote economy design best practices

Requirements:

Experience in game design, ideally with live-service or GaaS titles

Foundational economics and player progression systems knowledge

Comfort with quantitative data and simulation tools

Solid analytical, mathematical, and communication skills

Knowledge of Excel, VBA, Tableau, or simulation tools

Apply game design, analytics, simulation, and monetization knowledge to improve progression and retention across Ubisoft’s HD portfolio.

#J-18808-Ljbffr

📌 Game Master / Game Design (Montreal)
🏢 UBISOFT ENTERTAINMENT
📍 Montreal

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: game master / game design (montreal) / montreal

Subscribe to this job alert:

Get the latest job offers by email for: game master / game design (montreal) / montreal