09 Nov
|
Electronic Arts
|
Vancouver
09 Nov
Electronic Arts
Vancouver
Build EA SPORTS NHL presentation systems in Vancouver with C++, dynamic cameras, and broadcast overlays for immersive sports gaming.
As a Presentation Software Engineer, you will develop and support core technologies bringing storytelling and broadcast presentation to life. You will collaborate with Designers, Animators, Artists, and Engineers on presentation features, authoring tools, and workflows. The temporary full time role spans architecture, implementation, profiling, debugging, optimization, and multi-platform release.
Key Responsibilities:
Develop immersive presentation features with multidisciplinary partners
Implement runtime architectures for cameras and broadcast overlays
Analyze requirements and document technical presentation designs
Profile and optimize features across multiple platforms
Improve workflows through Frostbite ecosystem technologies
Requirements:
Three or more years software or game development experience
Strong C++ and object-oriented design proficiency
Production software or game engine debugging experience
Understanding of memory management and multithreading
Bachelor’s degree or equivalent training and experience
Apply C++, debugging, and runtime optimization skills to advance EA SPORTS NHL presentation technology in Vancouver.
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📌 C++ Software Development Engineer (Vancouver)
🏢 Electronic Arts
📍 Vancouver