Principal Real-Time Lighting Artist (Winnipeg)

Principal Real-Time Lighting Artist (Winnipeg)

09 Nov
|
Nbcuniversal Media
|
Winnipeg

09 Nov

Nbcuniversal Media

Winnipeg

Define real-time lighting standards for NBCUniversal’s AAA open-world game in Montreal, focusing on realism, rendering, and scalable systems.

As Principal Lighting Artist, you will guide lighting quality across environments and gameplay contexts. You will advance global illumination, rendering workflows, and lighting pipelines. Working with Technical Art and cross-disciplinary teams, you will balance artistic vision with technical constraints across platforms.

Key Responsibilities

Define lighting standards across environments and gameplay contexts

Develop global illumination solutions and rendering workflows

Solve complex lighting, atmosphere, and performance challenges

Review implementations against artistic and technical standards

Guide scalable lighting systems from high-end to mobile

Requirements

Extensive AAA game development experience in lighting and rendering

Advanced understanding of real-time lighting and global illumination

Robust portfolio showing atmospheric lighting work

Experience collaborating closely with Technical Art teams

Ability to work four days weekly in Montreal

Bring expert lighting, rendering, and technical guidance to NBCUniversal’s Montreal game development team.

📌 Principal Real-Time Lighting Artist (Winnipeg)
🏢 Nbcuniversal Media
📍 Winnipeg

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