Principal Real-Time Lighting Artist (Winnipeg)

Principal Real-Time Lighting Artist (Winnipeg)

09 Nov
|
Nbcuniversal Media
|
Winnipeg

09 Nov

Nbcuniversal Media

Winnipeg

Define real-time lighting standards for NBCUniversal’s AAA open-world game in Montreal, focusing on realism, rendering, and scalable systems.As Principal Lighting Artist, you will guide lighting quality across environments and gameplay contexts. You will advance global illumination, rendering workflows, and lighting pipelines. Working with Technical Art and cross-disciplinary teams, you will balance artistic vision with technical constraints across platforms.Key Responsibilities:

Define lighting standards across environments and gameplay contextsDevelop global illumination solutions and rendering workflowsSolve complex lighting, atmosphere, and performance challengesReview implementations against artistic and technical standardsGuide scalable lighting systems from high-end to mobileRequirements:

Extensive AAA game development experience in lighting and renderingAdvanced understanding of real-time lighting and global illuminationStrong portfolio showing atmospheric lighting workExperience collaborating closely with Technical Art teamsAbility to work four days weekly in MontrealBring expert lighting, rendering, and technical guidance to NBCUniversal’s Montreal game development team.

📌 Principal Real-Time Lighting Artist (Winnipeg)
🏢 Nbcuniversal Media
📍 Winnipeg

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