Senior Game Lighting Artist Toronto

Senior Game Lighting Artist Toronto

09 Nov
|
Activision
|
Toronto

09 Nov

Activision

Toronto

Shape cinematic game lighting at Sledgehammer Games in Toronto through physically based rendering, composition, and visual storytelling. This hybrid role combines studio and remote workdays.

As a Senior Lighting Artist, you will create gameplay and in-game cinematic lighting for Call of Duty development. You will collaborate with Art Directors, Lighting Leads, Setting Art, Character, VFX, and Rendering engineers. The work includes lighting pipelines, sky domes, cloud assets, color grading, and post effects.

Key Responsibilities: Create gameplay and in-game cinematic lighting from Art Director direction

Meet runtime and disk budgeting requirements for lighting assets

Report production problems and communicate them to Leads

Collaborate with Character, VFX,



and Environment Art departments

Develop lighting workflows, best practices, and pipeline improvements

Requirements: More than eight years of gaming industry lighting experience

Excellent working knowledge of Maya and Photoshop or equivalents

In-depth knowledge of physically based lighting and advanced fundamentals

Experience with Unreal, Unity, or proprietary game engines

Experience with PBR, HDR, and ray tracing systems

Bring senior lighting expertise, technical pipeline thinking, and artistic judgment to Sledgehammer Games’ Toronto studio.

📌 Senior Game Lighting Artist Toronto
🏢 Activision
📍 Toronto

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