Technical Animation Director (unannounced project) (Montreal)

Technical Animation Director (unannounced project) (Montreal)

09 Nov
|
UBISOFT ENTERTAINMENT
|
Montreal

09 Nov

UBISOFT ENTERTAINMENT

Montreal

Technical Animation Director (unannounced project) Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

JOB DESCRIPTION As a

Technical Animation Director

at Ubisoft Montréal, you will join a small, autonomous team developing an ambitious multiplayer experience in Unreal Engine. You’ll guide the development of animation systems that are fluid, expressive, and optimized for performance while helping align creative goals with technical requirements.

You’ll collaborate closely with animation, rigging, programming, and tools teams to build reliable and scalable pipelines that support the project’s ambitions.

What you’ll do:

Design , implement, and maintain scalable and high-performing

animation pipelines ;

Collaborate

with the tools team to develop and improve

MotionBuilder

scripts using

Python ;

Partner

with animators and programmers to refine

animation systems

within the game engine;

Support

the implementation of

procedural animation systems

and

full-body IK ;

Ensure

animation systems support

character customization

features;

Balance between artistic quality

and

technical performance ;

Document

workflows, tools, and processes for animation teams;

Provide

day-to-day guidance and support to technical animators and animation teams;

Facilitate





collaboration between creative and technical disciplines;

Guide

teams in developing sustainable and efficient animation workflows.

QUALIFICATIONS

Experience in

technical animation ,

animation systems development , or

programming

within the video game industry;

Experience guiding or mentoring teams in a collaborative environment;

Experience with

live multiplayer games ;

Strong understanding of

Unreal Engine

and 3D software such as

MotionBuilder ,

3ds Max , and

Maya ;

Understanding of

motion capture ,

state machines , and animation workflows;

Familiarity with

Jira ,

Perforce , or similar production tools;

Robust communication, collaboration, and problem-solving skills.

How can I check my application status? You can check the status of your application by logging into your SmartRecruiters candidate profile.

I am not familiar with the video game industry. Would I fit into Ubisoft? At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

How do I know if a Ubisoft email/offer is legit? We were sorry to hear of some instances whereby scammers contacted candidates on Ubisoft’s “behalf” to gather personal data and/or money. We take this matter very seriously: not only do these actions put you at risk, they also jeopardize Ubisoft’s image.Click on the button below to read the detailed list of of things that Ubisoft, as a company, will never ask you for during your hiring process.

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📌 Technical Animation Director (unannounced project) (Montreal)
🏢 UBISOFT ENTERTAINMENT
📍 Montreal

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