09 Nov
|
Arcanaut Studios
|
Kelowna
09 Nov
Arcanaut Studios
Kelowna
Unreal Engine leadership shapes scalable pipelines, advanced shaders, and performant worlds for Arcanaut Studios’ ambitious AAA RPG, with remote-friendly work across British Columbia or Alberta. As Lead Technical Artist, you bridge artistic vision and engineering execution while architecting the art pipeline. You guide performance, visual fidelity, and asset integration across platforms. Your expertise spans Unreal Engine, physically based rendering, scripting, profiling, and cross-discipline collaboration.
Key Responsibilities
- Architect scalable art production pipelines and custom workflow tools
- Author shaders and materials for weather, foliage, and characters
- Profile GPU and CPU bottlenecks across platforms
- Lead technical art reviews, planning,
and team mentoring
- Document technical art standards, workflows, and best practices
Requirements:
- At least nine years of AAA game development experience
- One shipped title in a Senior or Lead role
- Expert Unreal Engine proficiency and contemporary lighting knowledge
- Strong Python, C#, and shader language foundations
- Advanced Maya, Houdini, and Adobe Substance Suite skills Lead Unreal Engine technical art across pipelines, rendering, profiling, and performance for Arcanaut Studios’ AAA RPG.
📌 Lead Technical Artist Unreal Engine (Kelowna)
🏢 Arcanaut Studios
📍 Kelowna