09 Nov
|
Hellagoodaudio
|
Winnipeg
09 Nov
Hellagoodaudio
Winnipeg
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting‑edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play. Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada. Character Content Manager to ensure our Character Art pipeline runs efficiently. world‑class project management, pipeline optimization, and asset logistics. In this role, you will coordinate the massive influx of daily assets flowing from multiple global external development and outsourcing partners. Your focus is to ensure our character artists can focus on quality while you handle the complex traffic of schedule alignment, tracker integration, risk mitigation, and feedback loops. Asset Traffic Control & Logistics: Oversee the day‑to‑day intake, triage, and pipeline routing of dozens of daily character art assets (high‑poly, low‑poly, textures, rigs, blendshapes) arriving from external vendors. Outsourcing & Vendor Integration: Pipeline & Workflow Optimization: Design, maintain, and ruthlessly optimize the tracking systems (Jira, Shotgrid/Flow Production Tracking, Confluence)
used to monitor asset lifecycles from concept to engine‑ready implementation. Dependency & Risk Management: ensuring character art handoffs to Rigging, Animation, and Tech Art happen smoothly without stalling production). Maintain clear visibility on asset readiness metrics and elevate potential timeline risks to the Lead Producer. Proven experience operating within a full‑cycle, large‑scale AAA game production workplace, specifically managing content‑heavy pipelines (Art, Maps, Outsourcing, or Asset Management). Mastery of Project Management Frameworks: Deep practical knowledge of Agile, Scrum, or Waterfall methodologies adapted for game production pipelines. You know how to build a milestone plan that accounts for the unpredictability of art iterations. including custom workflows, automation, and advanced filtering) and asset tracking tools like Outsourcing Literacy: You know how to read asset specification sheets, manage vendor milestones, and run an efficient delivery process. The ability to navigate ambiguity and communicate seamlessly across technical, creative, and external business teams. Passion for Asset Mechanics: While you don’t need to be an artist, you should have a solid understanding of the game art pipeline lifecycle BONUS POINTS: Experience shipping a Live‑Service or Games As A Service (GaaS) title. Experience with 3d Software (maya, blender etc) Bilingualism (English and French),
given our studio’s location in Montreal BIG bonus for knowing Python scripting/having experience coding your own tool Gestionnaire de contenu – Personnages (Character Content Manager) organisé(e) et orienté(e) vers l’éfficacité afin d’assurer l’efficacité de notre pipeline de production en Character Art. Vos principales forces résident plutôt dans une excellente gestion de projet, l’optimisation des pipelines et la coordination des assets . Dans ce rôle, vous coordonnerez un volume important d’assets produits quotidiennement par notre équipe interne et plusieurs partenaires internationaux en développement externe. Votre objectif sera de permettre à nos artistes de se concentrer sur la qualité du contenu pendant que vous prenez en charge la complexité opérationnelle : alignement des échéanciers, intégration et gestion des outils de suivi, gestion des risques et coordination des boucles de feedback. Coordination et logistique des assets : Superviser quotidiennement la réception, le triage et l’acheminement dans le pipeline de dizaines d’assets de personnages provenant de partenaires externes (high‑poly, low‑poly, textures, rigs, blendshapes). Outsourcing et intégration des partenaires : Établir des jalons de livraison clairs, suivre les engagements de service (SLA) et s’assurer que les partenaires d’outsourcing respectent les échéanciers établis. Optimisation des pipelines et workflows : Concevoir, maintenir et optimiser continuellement les systèmes de suivi (Jira, ShotGrid/Flow Production Tracking, Confluence) permettant de suivre le cycle de vie des assets, du concept jusqu’à leur intégration finale dans le moteur. Identifier de façon proactive les goulots d’étranglement et les risques liés aux
📌 Content Producer (Winnipeg)
🏢 Hellagoodaudio
📍 Winnipeg