Shape Ironbelly Studios’ live RPG experience through player behavior data, usability research, and focused UX iteration in hybrid Montreal work.This UI/UX Director will guide a fantasy hero collector RPG from development through Early Access, launch, and ongoing LiveOps. You will identify friction across collection, progression, onboarding, combat information, recurring events, and monetization features. Your direction will connect research, community feedback, and live-game performance with practical interface improvements.Key Responsibilities:
Define goals for UX changes and evaluate post-release outcomesUse player behavior data to prioritize experience improvementsRefine recurring events, new content, and progression updatesImprove onboarding, feature discovery,
engagement, and retentionPartner with production on scope, dependencies, and delivery risksRequirements:
Meaningful post-launch and LiveOps experienceExamples of data-informed player experience improvementsExperience with complex collection and progression systemsRecord improving onboarding, usability, engagement, or retentionStrong prioritization and explicit communicationBring measurable UX leadership and LiveOps judgment to a complex hero collector RPG spanning mobile and desktop.
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📌 Liveops Game Experience Director (Winnipeg)
🏢 E+E Consulting
📍 Winnipeg
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