- Review modeling, UVs, LODs, collision and integration quality.
- Maintain asset guidelines and coordinate outsourcing and co-development reviews.
- Organise asset libraries and Jira tracking while supporting junior artists.
What the studio is looking for
- Strong understanding of real-time 3D production and optimisation.
- Experience reviewing assets and coordinating external art workflows.
- Explicit feedback and multidisciplinary collaboration; Unreal Engine and Blender knowledge are assets.
📌 Ubisoft — Modeling Team Lead, Unreal — Montréal, Québec, Canada (Montreal)
🏢 Ubisoft
📍 Montreal
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