Build game environments remotely within British Columbia as a Senior Environment Technical Artist specializing in pipelines and Unreal Engine. Shape recent gameplay systems with Ravenwake Games.
Within Palia, this senior role connects technical and artistic problem-solving across environments and core gameplay features. You will collaborate with designers, engineers, and artists to create prototypes, establish scalable workflows, and support high-quality player experiences. Your work helps define reliable tools and systems from the ground up.
Key Responsibilities:
- Develop new game features with designers, engineers, and artists
- Build prototypes and proof-of-concept gameplay experiences
- Establish and document scalable production pipelines
- Improve environment creation and asset integration workflows
- Troubleshoot integration and performance issues for artists
Requirements:
- Environment technical art experience on a shipped game or product
- Shipped a project in Unreal Engine as a technical artist
- Designed pipelines improving artist production efficiency
- Ability to navigate ambiguity and identify issues early
- Curious, adaptable, and self-motivated approach
Apply environment technical art, Unreal Engine, and pipeline expertise to Palia’s evolving gameplay and production workflows.
📌 Senior Environment Technical Artist (Montreal)
🏢 Ravenwake Games
📍 Montreal
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