08 Nov
Twine
Ottawa
Unity character modeling and rigging work awaits freelance specialists building animation-ready humans for a life simulation project. Remote flexibility supports staged collaboration.
This freelance role focuses on improving customized character animation compatibility and creating models aging from infancy through adulthood. You will work with Unity, Character Customizer systems, and relevant tools such as Blender or Maya. The project emphasizes recognizable identities, diverse features, and practical production stages.
Apply your Unity modeling, rigging, customization, and aging expertise to create recognizable characters across life stages.
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