Ubisoft Montreal is seeking a skilled VFX artist to create real-time particle effects for Assassin’s Creed Invictus. You will design textures for smoke, fire, water and other elements, and ensure they look compelling in-game.
You will integrate effects in-engine, optimize performance, and respond to playtests, working closely with artists and engineers in a studio-based, in office role in Montréal, Québec.
📌 Real-Time VFX Artist — Invictus (Montreal)
🏢 Ubisoft
📍 Montreal
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