Create polished game interfaces for For Honor as a Senior UI Artist with Ubisoft Montréal, balancing visual quality, accessibility, and technical constraints. Partner with technical teams.
You will design and produce interface assets for menus, heads-up displays, systems, and features while supporting For Honor’s continued evolution. The work requires solid graphic design fundamentals, game-engine integration experience, and collaboration with interface programmers and technical artists. You will help deliver new content while improving established systems.
Key Responsibilities: Produce clear visual solutions from design intentions and player needs
Prepare interface assets for game-engine integration and optimization
Balance visual quality, usability, accessibility, localization, and resolutions
Debug interface issues and share practices with the team
Collaborate with UX, art direction, programming, and design
Requirements: Experience integrating interfaces into a game engine
Strong Photoshop and Illustrator skills in graphic design
Proficiency with Figma and After Effects
Understanding of technical constraints affecting interface development
Game engines, 3D software, scripting languages, or shaders are assets
Apply game-interface design, engine integration, and cross-disciplinary collaboration to strengthen For Honor’s player experience.
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📌 Senior Video Game Interface Designer (Quebec City)
🏢 Ubisoft Montréal
📍 Quebec City
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