08 Nov
|
UBISOFT ENTERTAINMENT
|
Quebec City
08 Nov
UBISOFT ENTERTAINMENT
Quebec City
Build C++ interfaces for Ubisoft games in Saguenay, developing menus, HUD systems, and mini-games across platforms. Shape accessible player experiences through practical programming.
As a User Interface Programmer at Ubisoft Saguenay, you will create interface modules supporting memorable gaming experiences. You will work with design, programming, and art teams on platform-specific systems, interaction prototypes, animations, sound integration, and automated testing APIs. Your work will address usability, accessibility, localization, performance, and memory constraints.
Key Responsibilities: Review game design documents and provide experience-focused feedback
Build platform-specific menus, HUD systems, and interface modules
Create prototypes, debug tools, animation hooks, and test APIs
Optimize UI code for performance and memory across platforms
Collaborate with design, programming, art, and sound teams
Requirements: Experience with C++ programming in video games or related fields
Knowledge of object-oriented programming, design patterns, and coding standards
Foundational knowledge of 3D graphics, shaders, and rendering pipelines
Knowledge of source control and multimedia integration
Solid problem-solving, communication, organization, and adaptability skills
Apply C++, interface development, and cross-platform optimization skills to Ubisoft gaming experiences in Saguenay.
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📌 C++ User Interface Programmer (Quebec City)
🏢 UBISOFT ENTERTAINMENT
📍 Quebec City